SCUBA LOOP

My Scuba Loop was born from the task of creating a walk cycle within 3D something I had not done previously. I found a method of rigging using spline IK functionality to create a “goal” and “pole” based bone system. From there I wanted to push myself to create an environemt for my little character. I modeled a small submarine and animated it to circle my scuba bunny. Then created volumetric rays from puttin a noise matte in front of my visible light source. Finally compositing and coloring in After Effects.

Cinema 4D, After Effects